Paint Warfare
A downloadable game for Windows
Incredible speed, grenade jumping, boost ramps, sliding, dashes and wall climbing
7 unique movement and tactical abilities —— everything from dashes, invisibility, hang gliders, jetpacks and turrets
- Maps——
6 beautiful maps to test your skills, including:- Desert (Dunes)
- Snow Base (Blizzard)
- Japanese Temple (Dragon Valley)
- Jungle (Koto)
- Spoon Factory
- Egypt (Anibus)
- 4 Game Modes—
FFA, Team Deathmatch, Capture the Flag and a custom private mode!
- Creative guns—
Paint Warfare has (almost) everything, from railguns, oranges, AKs, spoons, shotgun pistols, miniguns, gas guns, banana revolvers etc. etc. I'm always adding your suggestions!
Enjoy anything from a free-for-all to a private team deathmatch game with your friends.
The game is friendly on beginners & the maps allow for anything from a simple duel to a massive paint brawl.
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | bananadev. |
Genre | Action, Shooter |
Made with | Unity |
Tags | 3D, Fast-Paced, First-Person, FPS, fps-platformer, movement, movement-fps, Parkour, party-game |
Average session | About an hour |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Dutch, Polish, Russian |
Inputs | Keyboard, Mouse |
Multiplayer | Server-based networked multiplayer |
Links | Steam |
Download
Download
PAINT WARFARE - Windows.zip 492 MB
Install instructions
- Extract the .zip
- You can move the folder anywhere, but the .exe MUST stay in the folder
- Double-click the .exe to run!
If you have any feedback, I'd love to hear it, we host giveaways, ask our community for advice and host tournaments on our discord.
If you enjoy the game, consider downloading it through Steam :)
Development log
- HUNGER GAMES, ARMOURY IMPROVEMENTS & NEW MAPMay 03, 2023
Comments
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nvm the game is w
Hey PVLoc, that would be insane, I would love Italian localisations so we can help more people enjoy the game
Send me a DM on discord Id love to talk alexl#5201
cool concept BUT:
- slide is kinda OP, u can spam it and be almost invincible with that speed
- too low TTK, sometimes u cant even tell what happened. try x2 HP, i'm certain it will be less frustrating and more interesting to battle without all that back-rat-kills. imo movement games must be skill-based and less luck-based, so high TTK is more suitable.
- add shot tracers it will be much much much better for battle awareness, to see current situation of enemy locations more clearly
- grapple is so useless it does nothing and literally kills you slowing you down, u cant climb on tall structures or gain speed (only if grapple enemy but its very rare)
- pickups are not so visible in such colorful environment, try add a big glowing or pulsation to them
- camera jiggles on weapon swap
- more verticality and floorness in maps is desirable too utilize all that movement
- make hit-cross-ui red so its more visible. ability ui is not so visible too, make it bigger and different colors for used and ready to use ability
- add step and ability sounds
ive been waiting for such movement fun game for a long time so i hope you will balance it to make gameplay fluid
Thank you DARTEKZ!! Feedback like this is honestly so valuable and I'll definitely implement it.
Also btw I like your feedback, If you enjoyed it and would like to play a guiding hand in helping me dev the game and help with testing new updates joinour discordand send me a DM (alexl#5201), I can send you concepts and stuff like that for you to test
i will, thanks! ill help as much as i can